News

Go-International e-Sports Cup

Posted on October 3, 2011 by admin

There was a mini cs:source competition held at the new MyCore Centre, Cyberjaya during the ESWC Qualifier organized by Aaron of NSo and Go-International (I think?). Congrats for Team Extreme for placing 1st and Extreme (Weezers) 2nd.

Thank you Aaron for organizing the whole thing.

Links:

Photos: < Click Here >
Facebook Photos: < Click Here >
FEYST Event News: < Click Here >
Go-International Flickr for Event Photos: < Click Here >

Subang Parade CS:S 2011

Posted on July 8, 2011 by admin


Actually this is rather old news, I thought Rico was going to post this update but I guess he was
busy looking for girls. EX sent 2 teams to participate in the tournament and the main team lost 10-16 to Nightmare Soldiers in the quarter-finals. Team 2 however, lead by Weezer managed to secure second place after losing to champion, Nightmare Soldier 2-0.

 

Gallery: http://www.ex-gamers.com/v2/gallery/subang-parade-css-2011-album/

 

Thank you to the organizers, e-Club Malaysia and Subang Parade for hosting the event and we all hope there will more in the future.

 

CS:Source is on sale!

Posted on July 8, 2011 by admin

$4.99 for Counter-strike: Source

Steam Summer Sale until end of the week but the CS:Source deal expires in less than 12 hours.

Grab it now if you still doesn’t own one.

OGS 2011

Posted on May 16, 2011 by admin

We managed to place 3rd in the OGS 2011 5vs5 cup. You can read and see the results on their page.

Congrats to DreamScape for retaining their top spot and Flux for placing 2nd.

OGS 5v5 & Subang Parade CS:S 2011

Posted on May 10, 2011 by admin

eX will be participating in Subang Parade’s Amateur 2011 LAN  at the end of this month and Oriental Gaming Series 5v5 online summer cup which will start tomorrow. Wish us luck.

Also welcome 2 new members, facS and Sam.

Happy New Year, 2011

Posted on January 3, 2011 by admin

Happy New Year from all of us in eX. 2010 has passed with a bang, lets hope 2011 will be even better. What is your new year resolution? Mine is still the same, 1280 x 720 :D

Ps. If you don’t get the resolution joke, f10 and restart your brain.

CS:Source is on sale!

Posted on November 25, 2010 by admin

A lot of games on steam are on sale from today until the 29th. CS:Source is one of them, 75% off which makes it only USD$5! Get one now if you don’t have one already.

Another New CS:S Update

Posted on October 30, 2010 by admin

Valve just released another new update for cs:s. Here’s a list of the changes.

Counter-Strike: Source

  • Fixed performance issues and memory leaks related to scoreboard display.
  • Fixed long-standing bug in which a player would see another player in a grenade-throwing animation when they no longer had a grenade as their active weapon.
  • Fixed animation problem (“crab walk”) caused by aborting bomb plant by using the drop command.
  • Fixed several ragdoll animation problems related to cl_minmodels.
  • Fixed several crashes that could be caused by user modified .res files.
  • Run sounds are no longer heard from players walking with the Scout equipped.
  • Player’s last match stats will no longer be updated if the player did not actually participate in the match (e.g. only spectated).
  • Flagged bot_mimic and bot_flipout as CHEAT vars.
  • Fixed “Cold War” achievement so that it now requires the correct number of opposing players.
  • Fixed hud_showtargetid; added hud_showtargetpos for setting the on-screen location of the targeted.
  • Fixed bug in which the client camera would jump to another player if the player died when mp_fadetoblack is enabled.
  • Removed extraneous/incorrect help text for nightvision goggles.
  • Fixed bug in which the spectator UI would disappear after a mode switch or similar renderer change.
  • Changed the size of the bomb icon on the spectator UI

New Server

Posted on October 18, 2010 by admin

After over a year of being serverless, we now have a new server hosted by fragnetics. Stop by for scrims or contact us for friendly match.

203.116.28.31:27015

203.116.28.31:2701

Another Source Update

Posted on October 7, 2010 by admin

Counter-Strike: Source

  • Fixed a bug where the player crouching/standing animations were delayed until after (from the player’s local viewpoint).
  • Changed the way that scope zooming works so that it is no longer affected by client-server latency, and zooming begins immediately for the local player. This fixes an issue that would give an advantage to lower ping players and penalize higher ping players.
  • Fixed animation problem caused by aborting bomb plant by switching weapons (“crab walk”).
  • Crosshairs now have customizable size, thickness, and color:
  • cl_crosshairsize specifies the size of the crosshair in pixels at 640×480 resolution
  • cl_crosshairthickness specifies the thickness of the crosshair in pixels at 640×480 resolution
  • The crosshair now scales proportionately for all screen resolutions. This replaces the old scaling behavior, and the cvar cl_crosshairscale is no longer used. Players can revert to old crosshair behavior by setting cl_legacy_crosshair_scale to 1.
  • Setting cl_crosshaircolor to 5 enables the use of custom crosshair colors, specified by cvars cl_crosshaircolor_r, cl_crosshaircolor_g, and cl_crosshaircolor_b.
  • The default of cl_crosshairuseapha has been changed to 1. Alpha blending makes the crosshair much more visible on new HDR maps, and it is recommended that existing players enable this setting manually or through the options interface (Multiplayer->Crosshair appearance->Translucent).
  • Cvar cl_legacy_crosshair has been renamed to cl_legacy_crosshair_recoil for consistency.
  • Fixed inverted translucency preview on crosshair configuration panel.
  • Removed the ability for players to temporarily stand on and jump from thrown grenades and jumping players. Legacy behavior can be enabled by setting sv_enableboost to 1.
  • Fixed issue with players “stacking” on ladders. Players are no longer prevented from moving off a ladder when they are in contact with a player beneath them.
  • Fixed UI issue causing Steam dialog boxes to be unreadable over certain backgrounds.
  • Fixed a bug which allowed players to move the bomb with +use when sv_turbophysics was enabled.
  • Fixed a bug that caused crosshair to expand when attempting to fire an empty gun or when holding trigger on pistols.
  • Players are no longer kicked for team killing during mp_spawnprotectiontime if mp_autokick is not enabled.
  • Fixed a bug which caused incorrect FoV on zoomed sniper rifles after reload.
  • Fixed FoV on wide-screen display modes.
  • Fixed a bug which caused incorrect zoom for a spectator watching a player with a sniper rifle.
  • Fixed a crash that could occur if a player disconnected shortly after attacking a bot.
  • Bomb icon now has priority over dominated/dominating icon on scoreboard.
  • Deathcam now allows a short period of camera movement (matching pre-OB behavior) when a player dies.
  • Bots now use distinct Terrorist and Counter-Terrorist icons on the scoreboard, voice indicators, end of match, and freeze panel.
  • The round clock on the spectator UI is now replaced with a bomb icon after the C4 has been planted.
  • Fixed a bug which caused models to occasionally appear non-animating when cl_minmodels and low violence mode were both enabled.
  • Fixed the Buy Menu not taking into account the discounted price for Kevlar + Helmet if you already have Kevlar (not damaged) or a Helmet.
  • Fixed cases where flashbang was not visible but still blinded the player.
  • Reduced blindness amount when looking away from a flashbang.
  • Added a checkbox to the Options->Audio dialog to control muting the audio when the game window is in the background.
  • Fixed crash in custom maps using the trigger_camera entity.